by ZhangLi at
In the chaos of Battlefield, switching from a regular infantry role to a feared anti-vehicle specialist takes more than just grabbing a rocket launcher and firing away. The M5 Recoilless might look simple, but once you get the hang of its quirks, it becomes a weapon that can make you feel unstoppable. You’ll quickly realise that it’s about knowing your targets, picking the right angles, and making every shot count. It’s a skill that, with enough practice, can put you on par with the very best. If you’ve ever thought about stepping up your game, Battlefield 6 Bot Lobby sessions can be a great way to sharpen your aim and learn the ropes without constant interruptions from enemy players.
The real trick to dealing huge damage isn’t some hidden exploit—it’s knowing exactly where to hit. Every vehicle in the game has weak spots, and hitting them makes a massive difference. Tanks, for example, can shrug off shots to the front like it’s nothing, but a rocket into the rear armour can double or even triple your damage. The top of the turret is also a nasty place to hit, especially if the driver isn’t paying attention. Lighter vehicles like the EBAA Wildcat or CAV-Brawler are even more vulnerable—aim for the engine block at the back and you’ll often see them go up in flames in seconds.
Teamwork takes this to a whole new level. Pair your M5 with a squadmate running a SOFLAM, and suddenly you’re firing guided rockets instead of dumb-fire shots. Once a target is marked, your rocket will lock on, fly faster, and track it even if the driver tries to duck behind cover or pop countermeasures. This changes fights completely—you can hit moving targets at long range without guessing, and you can focus on hitting weak spots every time. A good two-person SOFLAM and M5 combo can lock down an entire flank, taking out armour before it becomes a threat.
Then there’s the long-range game. Landing an unguided rocket at extreme distance is one of the most satisfying things you can do. It’s all about understanding how your projectile drops over distance. The scope isn’t just there to line up shots—the hash marks underneath the crosshair are your guide to compensating for drop. You learn these through trial and error. Say you’ve got a stationary target about 200 metres away—you might use the second hash mark. If it’s 300 metres, you’ll be aiming higher, maybe the third or fourth mark. Using objective markers to judge distance is a handy trick, especially when you’re lining up shots across the map.
Hitting moving targets is another beast entirely. You’ve got to lead your shot, predicting where the vehicle will be by the time your rocket gets there. There’s no perfect formula—it’s something you get a feel for. As a rough guide, if a tank is moving sideways across your view at about 150 metres, aim around one vehicle length ahead. If it’s a fast recon vehicle, maybe two or three lengths. Always fire from a stable position—moving while shooting will throw your aim off. And as soon as you fire, move. The smoke trail and backblast from the M5 are basically a giant arrow pointing right at you, and snipers or enemy drivers won’t hesitate to return the favour. Staying mobile keeps you alive and lets you keep pressure on enemy armour without getting pinned down. For sharpening these skills in a controlled environment, Battlefield 6 bot farming can be a smart way to practise until it becomes second nature.
(200 symbols max)
(256 symbols max)